Here you will find all of my UI art, I made all of this with illustrator and implemented it into unity games.

Planet Cygnus

The whole style of this game was cell shaded with relatively low poly models and minimal texturing. The style called for only what was essential to maintain a cartoony dystopian sci-fi atmosphere.

https://drive.google.com/file/d/1YRSFkd960pd6Y5kXzdjHfY3nayoSSqQn/view?usp=sharing

Individual elements

Energy cell

Asset 5.png

Charged cell background

Asset 40.png

Drained cell Background

Asset 4.png

Universal cell overlay

Asset 3.png

Full cell example

Health Bar

Heart Icon.png

Heart indicator

Hp pip.png

Health pip

Damage pip.png

Damage pip

Shield icon.png

Shield pip

Cursor reticle

Reticle.png

Aiming reticle

Weapon indicator.png

Shotgun attack indicator

Melee indicator.png

Melee attack indicator

Low battery indicator.png

Low Energy indicator

Assembled UI bars

Example hp bar.png

Example energy bar.png

Additional info

all the elements have an outline except for the textual indicators. this enabled the tutorial / interaction prompts to stand out above all the level geometry and UI elements.


Jet Studio Ultra

The art style and UI of Jet Studio was heavily inspired by the graphics seen in Orion's Arm.

Orion's Arm Universe Project